Auki::ConjureKit::Entity
Represents an Entity - an object in a Session with a Pose and an ID that is owned by a specific participant.
Public Functions
Name | |
---|---|
Entity(uint id, uint participantId, EntityFlag | |
override string | ToString() |
Public Attributes
Name | |
---|---|
uint | Id Entity id. |
uint | ParticipantId Entity owner Participant identifier. |
EntityFlag type. | |
IDictionary< uint, EntityComponent > | Components |
Public Functions Documentation
function Entity
Entity(
uint id,
uint participantId,
EntityFlag flag =0
)
function ToString
override string ToString()
Public Attributes Documentation
variable Id
uint Id;
Entity id.
variable ParticipantId
uint ParticipantId;
Entity owner Participant identifier.
variable Flag
EntityFlag Flag;
Entity type.
variable Components
IDictionary< uint, EntityComponent > Components = new Dictionary<uint, EntityComponent>();