Auki::ConjureKit::IConjureKitModule
Inherited by Auki.ConjureKit.ConjureKitModule
Public Functions
Name | |
---|---|
Tuple< uint, uint > | _GetMessageTypeRange() (Internal) Returns the message type range expected by the module. Invoked by the IConjureKit-implementing object the module was constructed with. |
void | _HandleMessage(uint messageType, byte[] data) (Internal) Handles a message. Invoked by the IConjureKit-implementing object the module was constructed with. |
void | _Update() (Internal) Game loop per-frame update. Invoked by the IConjureKit-implementing object the module was constructed with. |
void | _Init(Action onComplete, Action< string > onFailed) (Internal) Called by ConjureKit.Init() for post-constructor online initializations. |
Public Functions Documentation
function _GetMessageTypeRange
Tuple< uint, uint > _GetMessageTypeRange()
(Internal) Returns the message type range expected by the module. Invoked by the IConjureKit-implementing object the module was constructed with.
Return: Message type range tuple
function _HandleMessage
void _HandleMessage(
uint messageType,
byte[] data
)
(Internal) Handles a message. Invoked by the IConjureKit-implementing object the module was constructed with.
Parameters:
- messageType Message type
- data Byte array-encoded data
function _Update
void _Update()
(Internal) Game loop per-frame update. Invoked by the IConjureKit-implementing object the module was constructed with.
function _Init
void _Init(
Action onComplete,
Action< string > onFailed
)
(Internal) Called by ConjureKit.Init() for post-constructor online initializations.