Auki::Manna::LighthousePose
Data for a static Lighthouse Pose that belongs to a specific domain.
Public Functions
| Name | |
|---|---|
| LighthousePose() |
Public Attributes
| Name | |
|---|---|
| string | domainId Id for a domain which contains the Lighthouse. |
| DateTime | addedToDomainAt Time at which the Lighthouse was added to this domain. |
| DateTime | placedAt Time at which the Lighthouse was assigned this Pose. |
| float | px Position vector X-component in OpenGL format. |
| float | py Position vector Y-component in OpenGL format. |
| float | pz Position vector Z-component in OpenGL format. |
| float | rx Rotation quaternion X-component in OpenGL format. |
| float | ry Rotation quaternion Y-component in OpenGL format. |
| float | rz Rotation quaternion Z-component in OpenGL format. |
| float | rw Rotation quaternion W-component in OpenGL format. |
Public Functions Documentation
function LighthousePose
LighthousePose()
Public Attributes Documentation
variable domainId
string domainId;
Id for a domain which contains the Lighthouse.
variable addedToDomainAt
DateTime addedToDomainAt;
Time at which the Lighthouse was added to this domain.
variable placedAt
DateTime placedAt;
Time at which the Lighthouse was assigned this Pose.
variable px
float px;
Position vector X-component in OpenGL format.
variable py
float py;
Position vector Y-component in OpenGL format.
variable pz
float pz;
Position vector Z-component in OpenGL format.
variable rx
float rx;
Rotation quaternion X-component in OpenGL format.
variable ry
float ry;
Rotation quaternion Y-component in OpenGL format.
variable rz
float rz;
Rotation quaternion Z-component in OpenGL format.
variable rw
float rw;
Rotation quaternion W-component in OpenGL format.